Geo-Graphics
It’s a Material World
This chapter explores the ‘Interface’ layer of ‘The Stack’. This layer relates to the communication between the user and the technology.
‘It’s a Material World’ was developed to create a story regarding the sizes and materials of the digital world. The digital world is a one that we interact with just as much as we do with the physical nowadays. Our minds are now engrained with expectations on how digital products and their interface looks, feel and respond. We rely on objects and their materials to connect digitally – from the glass on your screen to the wheel on your mouse. Our digital world is precisely scaled and shaped – through buttons, notifications, cursors and applications. We hold a digital world in our hand, but a sudden drop can dent, damage and destroy it.
We have unintentionally created presumptions on how technology should look and feel to a point where the slightest variation of these ideas and designs, suddenly effect our interactions. Our digital world is slightly rounded but sharp, smooth and slim, heavy but light, quick but graceful, detailed but simple. This chapter explores these characteristics and aspect and provides the viewer with the realisation on their dependency of their sizes and materials.
What is Geo-Graphics?
Geo-Graphics is a publication curated and designed by students studying digital publishing at Monash University. It is a collection of chapters that express stories and interpretations of one of the six layers of ‘The Stack’ – an emergent global operating system that has reorganised the world into a digital copy and is too big to be uninstalled. Our everyday life subconsciously revolves around the planetary-wide megastructure through datafication and the reorganisation of our existence into information.